Hi Michael.
@You : "..for #1 curve antialiasing in MoI is pretty much already as good as it's possible to do so I don't really expect to be able to improve that in particular. Do you have an example where it isn't working well?.."
Please look at these screen shots and this video : http://take.ms/YULPS
As you can see even if I force the antialiasing with my Gtx 1080 Ti (a beast of Gfx card), the results doesn't change.
And this is the 3dm file : http://take.ms/f2aR5
I made the model intentionally in that way, obtained by curve projected on curved surfaces and then lofted and blendcap.
@You : "..For #3, that is something that I do intend to focus on, however your other requests would generally come at the expense of speed so you're kind of asking for mutually opposing things on your list here... ;).."
Well...I can't believe that with a card like the Gtx 1080 Ti, or even a 1080, 1070 or a modern AMD card, MOI should be slow.
I can understand that you want that Moi runs on every system, also slow computers, but in 2017 it's a shame not to take advantage of modern GPUs.
In this way all the owners of fast and powerful GPU are always penalised.
I hope you understand my point of view.
Thanks a lot for your support.
Bye.
Marco (mkdm)
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