Large vector files - slow performance
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 From:  dan (DANLANIGAN)
6685.3 In reply to 6685.2 
Hi Michael,

Sounds like you've got it in hand in V4. In the mean time I might try and come up with some sort of pre-filter operation to remove lines that are smaller than some defined dimension. There are a lot smaller lines (hidden detail dashed lines and other spurious lines) that I could do without. Is this something that could easily be implemented with an MOI script? I might do some research.

BTW: I've really been enjoying using MOI lately, it's a breath of fresh air after using my normal 3D CAD programs - SolidWorks and Solid Edge. Thanks for a great product.
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 From:  Michael Gibson
6685.4 In reply to 6685.3 
Hi dan, I'm glad that you're liking MoI! :)

re:
> There are a lot smaller lines (hidden detail dashed lines and other spurious lines) that I could do
> without. Is this something that could easily be implemented with an MOI script?

Check out this script - it will select objects smaller than a particular bounding box size (measured by the diagonal of the bounding box):

http://kyticka.webzdarma.cz/3d/moi/#SelectTiny

- Michael
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 From:  dan (DANLANIGAN)
6685.5 In reply to 6685.4 
Hi Michael,

Thanks so much for the script link, it's exactly what I was looking for - now I don't even have to wait for v4!
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 From:  wastzzz
6685.6 
I opened a similar thread for this issue a while ago, I'm also working with many objects in the scene and I am experiencing some lag also when I hide everything and draw. Fortunately making a copy\paste in a new file of just the objects I need to work on and then pasting back solves my issue for now, yet an optimization of the cycle of the objects would be even better, hopefully for v4 :)
thank you!
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