...not to stoke the fire, but Max, would you have plans for future advancement with the Sub-D scripts?
I figure, why not ask? ;-)
I would love for the script to have better mitigation of structures with non-compatible surfaces in them.
How about the ability to subdivide structures with open surfaces?
I have been doing some experimentation with the scripts but it's hard to nail down a procedure for a tutorial because many poly structures fail to work.
But I'm not nit-picking. Great script so far! It is amazing to touch upon some of the essence of T-Splines for our very own.
>>would you have plans for future advancement with the Sub-D scripts
Yes, definetly. Maybe this autumn. I'm very busy at work right now, and I have no time to concentrate on writing such a complex script.
>>How about the ability to subdivide structures with open surfaces?
Hope I'll done it soon. :)
(Trick for volumes with difficulties like here : export as OBJ with triangles
then _importObj (BY Max ;)
and voilĂ !
(That I love in this one is that I have nothing to translate! :) (for the moment)