New MoI fan here :)

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 From:  Trogwart
66.1 

Hi!
First of all big THANKS for the amazing program!
MoI is really very very cool! I used Rhino for a long time some years ago, now i don't know how could i? :)

Just whant to offer some ideas: Michael could you please add ability to maximise viewport under cursor like in Maya, XSI, Modo? It is just very convinient - pres spacebar for maximise, then again for return to split layout.

It'l be great as well to add ability to customise view rotating methods. Many users rotate view with Alt, and many of them use it with tablet to.
I just made a little resident that remaps view rotation style like in Maya. I used AutoHotkey (http://www.autohotkey.com/) for it, but it works alone. So attaching it for you could try.

Thank you!

EDITED: 5 Sep 2006 by TROGWART

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 From:  black mariah (BLACK_MARIAH)
66.2 In reply to 66.1 
If you look around the forum here there's a thread about customizing the interface. You might need Michael to give you the exact commands, but I think everything you mentioned is already doable.
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 From:  Frenchy Pilou (PILOU)
66.3 In reply to 66.2 
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 From:  Michael Gibson
66.4 In reply to 66.1 
Very cool model! I'm not sure which one I like more, the rendering or the live MoI screenshot. The faint hidden edges on the MoI display gives it a really cool technical illustration feel, and the anti-aliased curves are really showing off very nicely there.

> Michael could you please add ability to maximise viewport under
> cursor like in Maya, XSI, Modo?

There isn't an easy way to set this up in the current beta, but I will add a support function for scripting for the next beta that will make it possible to set up a custom script keyboard assignment to do this. So when the next beta comes out, this will work:

[Shortcut Keys]
Space=script:if ( moi.ui.mainWindow.viewpanel.mode != 'split' ) { moi.ui.mainWindow.viewpanel.mode = 'split' } else { var viewport = moi.ui.getViewportUnderMouse(); if ( viewport ) { viewport.viewPanel.mode = viewport.name } }

That goes all on one line, see the Shortcut Keys thread for info on where to put it.


> It'l be great as well to add ability to customise view rotating methods.
> Many users rotate view with Alt, and many of them use it with tablet to.

Just to be clear here, you're talking about holding down Alt, and then Left-click and drag in the 3D viewport to rotate?

I'm not using Alt + Left drag for anything at all now, so I suppose I could just add this in as another way to rotate in addition to right click and drag.

I don't remember, are there different keys in Maya for panning and zooming also?

- Michael
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 From:  black mariah (BLACK_MARIAH)
66.5 In reply to 66.4 
No. In Maya it's done with the mouse. Lemme fire it up here and check what does what. Crap this thing takes forever to load. Ah, there we go.

ALT+LMB rotates
ALT+MMB pans
ALT+RMB zooms

The only problem is that the zoom is backwards by default. At least to me. XD
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