is there a simple way to create a multi step blend from one simple curve to another, like in Illustrator, but then in 3D?
here is an example. I first drew 1 straight line, made a circular array, drew 2 trim lines, trimmed the vertical lines, copied the lines, connected each pair of lines, joined each set of 3 lines, then filleted each set.
I have to do this with 65 vertical lines, so I was wondering if there is no easier way to do this.
thanks
wim
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