These are the basics! It is some kind of core that must be seen if you want to work my way. It' is not for CAD users it is for 3D Artists.
We will explore Revolve, Rail Revolve and LOFT.
Advantages:
1. Allow to build organic and hard surface stuff.
2. Create simple topology with one surface and one seam.
3. Practically no need to fillet (no pain any more)
4. Dynamic updates
5. A very little amount of edges. It allow to save great amount of PC power.
I've download most of them, just need to find time watch them. I'm sure when I do, I will pick up some very handy tips which will speed up my workflow and give me cleaner, smoother results.
I can tell you more, may be you do not know, If you delete all edges of trimed surface before you aplly that shrink comand you can restore all surface! This way you can also remove holes in surfaces.
NEW TUTORIAL, I'll made this Rockets, using a lot of diffrent Techniques from simple to advanced. I made accent on Techniques. If you have any questions ask me indicating the time!
I made sometimes some sketches to define base shapes. But All other stuff I made in MOI using my inspiration. My aim is to use MOI as tool for concept art, all that tutorials that I made in last time it is an affort to find some techniques for speed modeling for concept art. I coolect all that techniques to not think about how to model this or that, but just to think only about design.