How to make this figure?
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 From:  BurrMan
5935.31 In reply to 5935.30 
Well, MoI's filleting has up to G 3's, but if the "look" of it is not what you thought you wanted, you have to change the underlying "staight parts" to acheive the look. In other words, you have to know what the underlying straight part should be modeled like to get the "look" after the curvature is applied.

Like using T-Splines. Can you model a bunch of squares together to make the output for a cool, curved surface shape after you apply smoothing? It would be difficult.

BTW: Viacad is working on the next version which should have the sub to nurbs in it! I'm not clear yet whether it will be a "shark only" tool, or if it will be in the pro version also....
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 From:  OSTexo
5935.32 
Hello,

Have you ever tried VSR Shape Modeling in Rhino? The plugin is pricey but has some great surfacing tools if you need that sort of thing.
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 From:  Frenchy Pilou (PILOU)
5935.33 In reply to 5935.32 

EDITED: 9 Jun 2013 by PILOU

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 From:  OSTexo
5935.34 
Hello,

Yes, that's it. I have been very impressed with the functionality for the cost. Unfortunately there aren't that many surfacing tools out there that are inexpensive.
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