MoI 3D and Modo
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 From:  Michael Gibson
5506.7 In reply to 5506.6 
Cool stuff with MoI there, Matt!

You may already know this, but just in case you haven't seen it before, there is a script that you can set up to make MoI generate a higher than screen resolution viewport image and put it on the clipboard, it can be useful to get a quick higher quality screengrab, details here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=1049.5

- Michael
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 From:  Matt T (MATT_T)
5506.8 In reply to 5506.7 
Hi Michael, we are already using that script. A good one for screen grabbing a view at high res and the the same view with just the 'clear' styles. Then in photoshop turning the clear styles into clear materials with the multiply layer style. Does this make sense? This is a visual shortcut to creating clear materials in multi layered screen grabs.
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 From:  ed17 (ED17ES)
5506.9 
Here is an interior made in MoI and rendered in modo 501 some time ago. Except from the furniture, everything is MoI.

I always use lwo with 3 degrees and avoid larger than 0.1, this usually gives me nice rounded edges and avoid too dense meshes.
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 From:  Samuel Zeller
5506.10 
Thanks Matt for that input

I used MoI the last few weeks for design works too, watches displays for Parmigiani Fleurier, Some work for Rolex (deepsea challenger), a shop window for Moët + Chandon in Geneva and super detailled cross sections of a lot of different windows models for a private client.

I make everything in MoI then use C4D for instancing, scene setup, light and rendering.

I will learn modo the next few weeks :) It looks perfect for what I do.
-- shapenoid.com
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 From:  Matt T (MATT_T)
5506.11 In reply to 5506.10 
One word of warning. Set up auto save on Modo as it still has a tendency to crash on Mac &PC. Still very fast though.. Happy learning!
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