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 From:  MarkRG (MARK_GRUNDON)
5317.5 In reply to 5317.4 
Thanks Michael - :-)
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 From:  MarkRG (MARK_GRUNDON)
5317.6 In reply to 5317.5 
Up until a couple of months ago I was using MoI for converting IGES file from Inventor into the .lwo format for use in Modo. It worked really well but now that I am getting the hang of MoI I only use Modo for texturing and rendering. I do all my modelling in MoI now. It's much better suited to me and what I do. Brilliant!

M
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 From:  Michael Gibson
5317.7 In reply to 5317.6 
Hi Mark, that's awesome that you're using MoI for more modeling tasks now too!

You're probably getting the hang now to see which kinds of projects suit MoI's workflow well - for more structured mechanical type things MoI's workflow of constructing lots of things from 2D curves and make those kinds of projects come together really quickly and also accurately. For things that are more organic like characters and faces and things like that, those are less able to be driven by 2D curves and Sub-d modeling in Modo is a better fit for those kinds of projects.

- Michael
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