Using array around a curved surface
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 From:  Michael Gibson
5197.10 In reply to 5197.8 
It may be easiest for you to just create an initial cone and also replicate the fin piece how you want it all aligned to the world axes and then rotate that whole thing into place.

You can also construct it directly in place by setting a cplane as well though. If you wanted to that you'd probably draw in an axis line for the central line and then set the cplane to the base of that line - that will align the cplane's z axis with that line so that after that you will be drawing in that slanted orientation directly.

- Michael
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 From:  Mike K4ICY (MAJIKMIKE)
5197.11 
> You may need to use the Flow command to map a flattened plane with objects on it onto your slanted surface.


I personally would see about using Flow get what you want.

Lang, there are going to be times when the part of a bottle or some object needs that kind of detail yet the surface is not perfect, as in completely flat or circular.

Flow will allow you to place your cutting or detail objects in a very approximate positions - and forget about that accurate cone shape.
If you can isolate the surface that makes up just that cone shape area, You may want to use the Rebuild command with the "Refit" option to make a more smoother-flowing surface for Flowing.


Ultimately, when it comes down to pre-planning a work-flow for solid modeling. You might be best served initially creating the cone/cap area with a series of Lofts. Starting with a circle and transitioning to a series of spoked shaped rings. This way, you can build exactly what you want.



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 From:  Frenchy Pilou (PILOU)
5197.12 
In this particular case you can also use the Array / Circular ;)
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Pilou
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 From:  DannyT (DANTAS)
5197.13 In reply to 5197.12 
Hi Pilou,

> In this particular case you can also use the Array / Circular ;)

I believe you can using a Bisector curve to get the CPlane on the correct angle to the nozzle.

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~Danny~
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