I think that possibly the PC driver has some kind of throttling / message coalescing built into it that the OSX driver doesn't do. But luckily that's not too complicated to implement. (yes, famous last words... ha)
:-) That's cool if you can.
It's not that I expect it to fly, but it's the stacked up movements after I've stopped that's the killer. I over compensate back the other way and .... you get the picture.. It's like wrestling an eel :-)