>But then again Modo 601 + SubD-NURBS is the biggest fiasco ever.
As a modo user i thought the price would be the same as for 3dsmax 295,-USD + a points system, for example.
>IMO. If Michael ever considers to bring subs modelling into MoI is gonna be game over for the rest of them.
That would be it ... ;-)
On the other side if sidefx could implement a smoothing function for their SubD to NURBS function in Houdini, so that we don't get facetted output, then i would be also more than happy. Ok, if i would be a student then i would use the free Maya student version.
Regards
Stefan
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