Corner Points on Curves
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 From:  Jesse
502.5 In reply to 502.4 
Hi Michael,

Thanks... I was thinking that Fillet is doing the same operations
bundled together behind the scenes ( more or less ) ;-)

The square wasn't a good example.
The 2nd situation that I mentioned is actually where I use trim and blend.
to fix the curvature of a line.
Some of the designs that I do have snaky flowing curves... I find it easier
to trim out sections that don't look quite right and use blend to make
a nice transitional curve, rather than editing the curve by moving control points around.
I trust "tangency" and "curvature" to draw a more aesthetically pleasing curve
than I can manage by hand.;-)

Jesse


EDITED: 11 Apr 2007 by JESSE

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 From:  Michael Gibson
502.6 In reply to 502.5 
Hi Jesse, that makes sense. I can see him getting happier!

There have been a couple of curve blend tune-ups for the next beta - I think that the default blend should be a bit more evenly proportioned now for G2/G3.

- Michael
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 From:  TwinSnakes
502.7 In reply to 502.2 
Well, cant share the file.

But, it was basically, laying down a curve. Then offsetting the curve, then I use the line tool to connect the ends to close the curve. When I used the line tool, it created corner points by default I suppose.

When I then tried to soften those hard edges created by the line tool, I realized that they must be corner points, because they where so sharp, and the fact that Fillet didnt do anything to them.
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