Hello again..
For your information:
Arnie Cachelin from luxology wrote a reply to my post in the modo-forum:
"This is worth clarifying. Previous versions of modo exported LWO vertex normals incorrectly (they were in modo right-handed coordinates, rather than LW left-handed). Arguably this was not a bug, due to the nature of vert maps, but in reality it was and caused apps like MOI to add a special mode for modo. Robert from Okino brought this to our attention just before 501 came out, and it was finally fixed for 601."
I understand this: old modo was wrong, new modo 601 is correct:-)
best regards
tijai
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