Majik Tutorial: Transitioned Recessed Surface
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 From:  Mauro (M-DYNAMICS)
4880.11 
Thanks Mike for this" sophisticated " stuff
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 From:  klickoff (RIKO)
4880.12 
Magnificent lesson. Thanks Magic! What do I do not correctly? The smooth surface is impossible...


My love MoI!!!
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 From:  Mike K4ICY (MAJIKMIKE)
4880.13 In reply to 4880.12 


Klickoff, I was able to re-Blend that area and got this smooth result. (shown)

The broad line you made at the bottom needs to be Extruded and made into a planar or curved surface, as long as it kind of follows the general curvature or at the least the direction of the surface you want.
I performed a Blend by selecting the actual curves on the edges of the surfaces. (shown highlighted)
The Blend made the surface by following the tangent from the surface edges.

However, I needed to Blend from the whole length of the edge at the top.

Here:

I did a "Merge" command on the whole length to get one solid edge line by which to Blend from.
It's very smooth.

Are you able to try this?
Let me know, so I can see what's happening.



http://www.mediafire.com/?3x2zag0yqtd8pmz
Look at your file with the blend.

EDITED: 2 Feb 2012 by MAJIKMIKE

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 From:  klickoff (RIKO)
4880.14 In reply to 4880.13 
Thank you very much, Mike.Yes, i am happy.)))
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 From:  Mike K4ICY (MAJIKMIKE)
4880.15 
Another diddy...

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 From:  ed (EDDYF)
4880.16 In reply to 4880.15 
Awesome MM. UFO? Hubcap off an AMC Pacer? Kneecap off CP3O?

Ed
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 From:  Mike K4ICY (MAJIKMIKE)
4880.17 In reply to 4880.16 
All of the above... it depends on your perspective ;-)
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 From:  Michael Gibson
4880.18 In reply to 4880.17 
Could make a good bundt cake mold too! :) Haven't had any bundt cake for quite a while!

- Michael
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 From:  Mike K4ICY (MAJIKMIKE)
4880.19 In reply to 4880.18 
Mmm, reminds me of my late grandmother's Grecian orange cake.



Just soaked to the core with orangy-syrupy-goodness. =-)


Now how much would a cake recipe be worth if the bundt cake pan was custom modeled in MoI and CNC'ed?
Okay... I'm getting hungry.
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 From:  Andrei Samardac
4880.20 
One of our man from Russian MOI 3D community made today this video)
May be it will be interesting for russian-speaking people)


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Portfolio: www.samardac.tumblr.com
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 From:  Mike K4ICY (MAJIKMIKE)
4880.21 In reply to 4880.20 
Очень хороший!
Спасибо

Thanks Andrei, I'm glad this was very well demonstrated.
And this qualifies for my "first" video tutorial. ;-)
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 From:  Andrei Samardac
4880.22 In reply to 4880.21 
aha-ha-ha, sounds very funny in russian, what you wrote)))
It was very cool tutorial)!

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Portfolio: www.samardac.tumblr.com
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 From:  DeMo (JOHND)
4880.23 In reply to 4880.1 
OMG! Mike this is exactly what I have been trying to figure out for some of my guitar bodies! You must be reading my mind or something! Hopefully I can work on this over the weekend. I have no doubt I will get lost, but I will rely on you guys to walk me down if I do. Fantastic tutorial! Thanks to you and everyone on the forum for their experience and expertise. :)

John
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 From:  Mike K4ICY (MAJIKMIKE)
4880.24 In reply to 4880.23 
I really glad to hear that John!

Try making a lot of practice attempts on different shapes. The use of Blend - then Trimming arcs - then more Blends can yield a lot of fantastic work.

This particular model is made up with "swarms" of offset Blend transitions!





Look at the two-hole port on the side of the satellite speaker, you can see the tell-tale arc fixes.
And also note the recesses for the selection buttons on the face of the main unit, they start their transition at the bottom and scoop in higher up.
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 From:  krass
4880.25 In reply to 4880.24 
Mike K4ICY, great job! Fantastic!
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 From:  Mike K4ICY (MAJIKMIKE)
4880.26 In reply to 4880.25 
Thanks!

Mike
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 From:  DeMo (JOHND)
4880.27 In reply to 4880.20 
Andrei,

I am still having trouble with this technique - any chance you could do your video in English? I've watched the Russian version for clues and read the post from Mike. But I am still not getting the results I want. It would be greatly appreciated! If not I understand, I am not sure where you guys find the time to do the magic you do to begin with!

John
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 From:  Frenchy Pilou (PILOU)
4880.28 In reply to 4880.27 
the video is exactly the same than the tutorial who begins here in English! ;)
http://moi3d.com/forum/index.php?webtag=MOI&msg=4880.1

or here in French! ;)
http://moiscript.weebly.com/surfaces-2.html

I think that you must post the place and a file 3Dm where you are blocked!

PS @ Majikmike you have an error of link under the image "Surface Blending technic"
http://www.k4icy.com/tutorials.html
;)
"http://www.k4icy.com/http//moi3d.com/forum/index.php?webtag=MOI&msg=4388.55"

EDITED: 30 Jul 2013 by PILOU

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 From:  Frenchy Pilou (PILOU)
4880.29 
Problem in general with the Blend function arrives with these Side 1 and Side 2 !

Blend works in this case only if Side 1 and Side 2 are both "Edges" of the surfaces (here the rectangle and the recessed surface) and not any curves of construction!
A little trick is to read on the Info box up right corner when you select them!
if it's "Edge(s)" it's OK, if it's "Curve(s)" Blend will make nothing!

So delete or hide these "curves" of construction!


And Blend will works at each time! ;)



EDITED: 30 Jul 2013 by PILOU

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 From:  Mike K4ICY (MAJIKMIKE)
4880.30 In reply to 4880.28 
Fixed... Merci Pilou. :-)
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