Bling In Progress
All  1  2-10

Previous
Next
 From:  Michael Gibson
4843.2 In reply to 4843.1 
Hi Mike, wow looks fantastic! Extreme bling!

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4843.3 
True gem :)
Maybe you can try Cycles or Yafaray of Blender ? (a cool price as it's free :)
http://www.blenderwonder.blogspot.com/
---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  ycarry
4843.4 
<< Wonder if some rendering engines allow you to add this feature as part of processing?>>
As you probably know Kerkythea have one: select model in left panel, right click then bevel (weak, normal, strong)
but I think its not usable with unbiased modes
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Mauro (M-DYNAMICS)
4843.5 
.. great improvements in your renderings..good goin',Mike !!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Rich_Art
4843.6 In reply to 4843.4 
That look great... Nice closeup.

Peace,
Rich_Art. ;-)

| C4DLounge.eu | Our Dutch/Belgium C4D forum. |
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Mike K4ICY (MAJIKMIKE)
4843.7 
Thank guys!!!

ycarry> As you probably know Kerkythea have one: select model in left panel, right click then bevel (weak, normal, strong)
but I think its not usable with unbiased modes

Thanks! It's worth a look into. I'll play with different modes often to compare qualities.

Since I find myself doing mostly interior and object based scenes, the "Metropolis Light Transport (BiPT)" has been my favorite because it really does a thorough job with caustics, shadows and subtle indirect lighting qualities. But the sacrifice is time. If I can wait to see it in the morning, then the result is often worth the wait.
There's also something called "super sampling" that I plan on looking in to. I still have a ton to learn about the subtleties of setting material variables.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  macray
4843.8 
nice renders, but who would wear such an ugly thing?

What you see is what you believe - so don't. (from an Amiga500 demo)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Mike K4ICY (MAJIKMIKE)
4843.9 In reply to 4843.8 
LoL! We asked the very same question, Macray! ;-)

They feel like they weigh half a pound, and I can't seriously believe that anyone would sport them on a daily basis.
I'd categorize them as wearable trophies - most the time they stay in the display case, you only take them out when you want to trade war stories with your team mates.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  BurrMan
4843.10 In reply to 4843.9 
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1  2-10