Sub-Object Manipulation + Deformers
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 From:  jdiles
455.7 In reply to 455.6 
>>For younger people, Sub-D kind of has a greater "cool" factor since it works well for creating monsters and creatures. There's also been more of a general wider surge of innovation and new products focused on sub-d methods.

Ha, I wish Moi and Modo had been around when I was a teenager! Or, maybe not, I probably would have dropped out of high school modeling god knows what and never ventured into architecture. There are a only few architects who explicitly admit to wanting to make monsters (and they all use Sub-Ds)...

Anyway, thanks for your many insights.

Best, Justin
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 From:  Michael Gibson
455.8 In reply to 455.7 
> There are a only few architects who explicitly admit to wanting to
> make monsters (and they all use Sub-Ds)...

:) Yeah sorry I didn't mean to imply that Sub-Ds are only useful for monster creating and not other stuff.

The monster-creating (or more accurately I guess "character" creating) is just one of the general factors behind the surge of Sub-D popularity. It's a big focus for certain high-visibility industries such as hollywood movies and computer games.

- Michael
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