Funny thing at the opposite of Moi ;)
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 From:  Frenchy Pilou (PILOU)
4446.49 

---
Pilou
Is beautiful that please without concept!
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 From:  mkdm
4446.50 In reply to 4446.49 
Goxel or magicaVoxel ?

Thanks.

Marco (mkdm)

EDITED: 1 Jun 2017 by MKDM

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 From:  Frenchy Pilou (PILOU)
4446.51 In reply to 4446.50 
Previous post MagicaVoxel with SketchUp , Moi! ;)

Ps Goxel is made by a French guy! I have made the French code manual! ;)
http://moiscript.weebly.com/goxel.html
here modeling Goxel ;)




(Speedy render by the free Simlab Composer Light (max 1920 * 1080) :
http://www.simlab-soft.com/3d-products/simlab-composer-lite.aspx

EDITED: 1 Jun 2017 by PILOU

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 From:  mkdm
4446.52 In reply to 4446.51 
Thanks a lot Pilou for the info.

Very interesting the Goxel script language manual!

Is there an English version ? (I don't speak french...)

Thanks.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
4446.53 In reply to 4446.52 
---
Pilou
Is beautiful that please without concept!
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 From:  mkdm
4446.54 In reply to 4446.53 
Thanks a lot :)

- Marco (mkdm)
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 From:  chrisd (CHRIS_DORDONI)
4446.55 In reply to 4446.53 
Great info, thanks Frenchy

Do you ever sleep? ... seems like you are always coming up with new stuff.
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 From:  Frenchy Pilou (PILOU)
4446.56 In reply to 4446.55 
Some insomiac indeed! :)
---
Pilou
Is beautiful that please without concept!
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 From:  mkdm
4446.57 
Hi Pilou!

I don't remember if you have already reported this web app, but if not,
I think you'll find rather interesting these great 3d web app from Stéphane GINIER (https://stephaneginier.com/) :

https://stephaneginier.com/archive/editSDF/



https://stephaneginier.com/sculptgl/



See you!

Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
4446.58 In reply to 4446.57 
Excellent alternative to the free Sculptris http://pixologic.com/sculptris/
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Pilou
Is beautiful that please without concept!
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 From:  Frenchy Pilou (PILOU)
4446.59 
About the incredible online https://stephaneginier.com/archive/editSDF/
you must press the button "Apply" for validate a primitive before call a new one!

EDITED: 2 Jun 2017 by PILOU

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 From:  mkdm
4446.60 In reply to 4446.59 
Hi Pilou!

Yes...I already know.

But I don't know how to export in obj format. it seems that it's available only a strange "glsl" (OpenGL) format,
and I don't know how to use it in order to import the geometry data into other software.

Do you know more ?

Thanks.

Marco (mkdm)
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 From:  mkdm
4446.61 
Hi Pilou and everyone.

WOOOOOOOWWWW !!

Found this : https://www.shadertoy.com/

I didn't know it. it can load "glsl" Pixel Shader file generated from "https://stephaneginier.com/archive/editSDF/" !

From its About page : "Shadertoy is the first application to allow developers all over the globe to push pixels from code to screen using WebGL since 2009."

And from Stackoverflow :

"ShaderToy is a tool for writing pixel shaders."

Look at this : http://pixelshaders.com/

It seems to be very very interesting...

See you.

Marco (mkdm)

P.S. See this video article : https://www.youtube.com/watch?v=TDZMSozKZ20

EDITED: 2 Jun 2017 by MKDM

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 From:  mkdm
4446.62 

- Marco (mkdm)
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 From:  mkdm
4446.63 
Hi Pilou.

Look also at this! It's awesome on my 1080 Ti : https://www.shadertoy.com/view/llK3Dy

Ciao!

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
4446.64 
About the json format :)

there are some converters on line http://codebeautify.org/jsonviewer
alas the xlm resulting can't be reloaded inside Kerkythea (the only one for the moment that I remember that reload xlm file! :)

I believe that with Processing (a free coding program, you can reload json file format with some library installed and save as obj)
but i want find more simple! :)

In any case json format is reloaded by the editSDF itself!

EDITED: 2 Jun 2017 by PILOU

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 From:  Frenchy Pilou (PILOU)
4446.65 In reply to 4446.63 
Shadertoy
Sure sound + crazy images & shaders that is hyper cool!
(but seems little codes must be done ? ;)

Minutes 1.06- 1.26 of your link!

EDITED: 2 Jun 2017 by PILOU

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 From:  mkdm
4446.66 In reply to 4446.65 
Ah ah ah....very funny this one. Look : https://www.shadertoy.com/view/XsBXWt

All in realtime on GPU!

@You : "...but seems little codes must be done ?..."

Oh yeah!! A lot of code.
But I totally don't know that programming language and math or OpenGL shaders aren't in my programming kwnoledge :)
(I write business app for android/ios)

It's only funny for me to watch how these guys are able to push out from GPU :)

See you.

- Marco (mkdm)
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 From:  mkdm
4446.67 In reply to 4446.65 
Oh my God! I can't stop watching that stuff!!


Pilou, look at this insane and amazing realtime video : https://www.shadertoy.com/view/4dlyWX

Amazing!!!

OK. Over and out!

Ciao.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
4446.68 
I believe that Unity can import json file! ;)
Alas I must reload unity for test that because the new update of Windows 10 invalidate my previous licence!
Relaoded but...
Not trivial for json, xml, so...good luck! :)

EDITED: 2 Jun 2017 by PILOU

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