Funny thing at the opposite of Moi ;)
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 From:  Frenchy Pilou (PILOU)
4446.41 
Edit http://moi3d.com/forum/index.php?webtag=MOI&msg=4446.163 See here for the 0.99 (nov 2017)

Magica Voxels ---> obj ---> Moi :)
http://voxel.codeplex.com/ MagicaVoxel
_Importobj by Max Smirnov
Explodemove by Michael Gibson ;) (20 150 surfaces! )


EDITED: 1 Dec 2017 by PILOU

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 From:  Metin Seven (SEVENSHEAVEN)
4446.42 In reply to 4446.41 
Cool!

———————

metinseven.com — 3D (print) modeling • animation • artwork • design • illustration • visualization

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 From:  Frenchy Pilou (PILOU)
4446.43 
http://voxel.codeplex.com/ MagicaVoxel 0.94


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 From:  Frenchy Pilou (PILOU)
4446.44 
MagicaVoxel0.98 (thx Shadows44) new version with Animation (24 Frames)
http://ephtracy.github.io/index.html?page=mv_main

viewer /render for volumes 2048*2048*2048 or Minecraft files!
http://ephtracy.github.io/index.html?page=mv_renderer



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 From:  Frenchy Pilou (PILOU)
4446.45 
You can import Moi OBJ Model inside! :)



EDITED: 31 Oct 2016 by PILOU

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 From:  mkdm
4446.46 In reply to 4446.45 
Hi Pilou,

Yes! Magica Voxel and its Viewer are a couple of absolutely amazing software!!

With them its possible to create very funny things and they are perfect companions for Moi!

best,

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
4446.47 
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Frenchy Pilou (PILOU)
4446.48 
Big remark!
_importObj and Subdivide by Max Smirnov makes also the trick inside Moi!
And you have Nurbs! ;)



A little more tortured but ...its by Plugin! Always astonished by what makes this Max's Plugin!


And you can re-Subdivide some times! :) (always with Max Sudivide plugin)

EDITED: 1 Nov 2016 by PILOU

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 From:  Frenchy Pilou (PILOU)
4446.49 

---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  mkdm
4446.50 In reply to 4446.49 
Goxel or magicaVoxel ?

Thanks.

Marco (mkdm)

EDITED: 1 Jun 2017 by MKDM

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 From:  Frenchy Pilou (PILOU)
4446.51 In reply to 4446.50 
Previous post MagicaVoxel with SketchUp , Moi! ;)

Ps Goxel is made by a French guy! I have made the French code manual! ;)
http://moiscript.weebly.com/goxel.html
here modeling Goxel ;)




(Speedy render by the free Simlab Composer Light (max 1920 * 1080) :
http://www.simlab-soft.com/3d-products/simlab-composer-lite.aspx

EDITED: 1 Jun 2017 by PILOU

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 From:  mkdm
4446.52 In reply to 4446.51 
Thanks a lot Pilou for the info.

Very interesting the Goxel script language manual!

Is there an English version ? (I don't speak french...)

Thanks.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
4446.53 In reply to 4446.52 
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  mkdm
4446.54 In reply to 4446.53 
Thanks a lot :)

- Marco (mkdm)
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 From:  chrisd (CHRIS_DORDONI)
4446.55 In reply to 4446.53 
Great info, thanks Frenchy

Do you ever sleep? ... seems like you are always coming up with new stuff.
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 From:  Frenchy Pilou (PILOU)
4446.56 In reply to 4446.55 
Some insomiac indeed! :)
---
Pilou
Is beautiful that please without concept!
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 From:  mkdm
4446.57 
Hi Pilou!

I don't remember if you have already reported this web app, but if not,
I think you'll find rather interesting these great 3d web app from Stéphane GINIER (https://stephaneginier.com/) :

https://stephaneginier.com/archive/editSDF/



https://stephaneginier.com/sculptgl/



See you!

Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
4446.58 In reply to 4446.57 
Excellent alternative to the free Sculptris http://pixologic.com/sculptris/
---
Pilou
Is beautiful that please without concept!
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 From:  Frenchy Pilou (PILOU)
4446.59 
About the incredible online https://stephaneginier.com/archive/editSDF/
you must press the button "Apply" for validate a primitive before call a new one!

EDITED: 2 Jun 2017 by PILOU

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 From:  mkdm
4446.60 In reply to 4446.59 
Hi Pilou!

Yes...I already know.

But I don't know how to export in obj format. it seems that it's available only a strange "glsl" (OpenGL) format,
and I don't know how to use it in order to import the geometry data into other software.

Do you know more ?

Thanks.

Marco (mkdm)
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