Funny thing at the opposite of Moi ;)
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 From:  amur (STEFAN)
4446.188 
Hi Mik,

it seems that you use Octane as well... One question i have about Octane, Zarkow's renderings look very often bad
due to it's severe aliasing artifacts in high contrast areas, which then ruins his otherwise good models. Does Octane
not properly solve those or are his rendereings more like draft renderings, depending on settings in Octane?

Regards
Stefan

EDITED: 12 Dec 2017 by STEFAN

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 From:  mkdm
4446.189 In reply to 4446.187 
Hello Mik.

@You "...please have a look at Octane web ..."

Thank you very much for your suggestion and sharing.

But...unfortunately, beyond all the technical aspects that are very important, I have also to consider my actual budget :)
$399 is too much for me now.

For this year (and at least for beginning of 2018) I think I've spent almost all my budget that I saved for "computer related things" :)

Now I have these 4 rendering packages :

1) Thea Render : Fully GPU support with its "Presto" render engine. But I still have to dig into it too see how it can deal with my requirements
2) Blender 2.79 : Very good results with its "Cycles" on the Gtx 1080 Ti and also it's totally FREE!
3) 3D-Coat : It's built-in rendering engine is rather limited but good enough for quick rendering of high-poly-count voxels.
4) InstantLight : a brand new ultrafast realtime rendering engine that works very well with the Gtx 1080 Ti. But I have to dig into it.

And I'm also testing Simlab Composer Pro. It's only CPU bound and even if my i7-7700K is still the best "4 physical cores" CPU of the market,
it has only 4 cores, so it's not comparable with other CPU with lots of cores (some i7 or ThreadRipper or Ryzen or i9 etc...)


But, beyond the "budget" aspect, I still have to continue to test Thea Render and SimLab too see if these packages can deal with my MAIN requirement,
that is :

Getting very good rendering results, with NO UV-MAPPED Objs.

This is absolutely my MAIN requirements.

I need to make things fast.

Modelling with moi and 3D-Coat is a superfast task, but all this speed is totally penalised if ,after modelling, I need to (maybe Retopo)/UVing/Texturing

The UV/Texturing phase is the killer point for me.

I want to create 3d sketches/concepts very quickly and render them with good results.

In that stage I DON'T NEED Photorealism.

I will use these quick renderings into my 2D works and creations, working on them both with my PC and with my iPad Pro.

So...at the end of the day, now I want to see if Thea Render or SimLab can perform this task with sufficient/good quality of rendering results :

1) Import a mid/high poly-count obj (or ply) WITHOUT ANY UV/Textures
2) Apply material to it from their database of premade materials
3) Perform high-res renderings (at least 4960x3508 A3 300 dpi) with transparent background and see if they have good results (NO bad seems, no too much material stretching, good refraction/reflections)

I hope that in the next days (or better...nights) I will be able to get a final decision about SimLab, to see if I can spent $99 for a Pro license,
or at least I hope to understand if my actual licensed copy of Thea Render can do the same job (using my GPU).

I will let you know.

I hope that my final considerations will be useful for other guys that like me are exploring the workflow I've talked about.

Have a nice day to everyone.

P.S. last minute google search...

I have to dig also into this topic "MATCAP MATERIALS withing Blender Cycles and/or Blender base Render engine"
I have also a license of "Filter Forge 6" so it's very easy to create a database of MatCap materials.


Ciao!

Marco (mkdm)

EDITED: 11 Dec 2017 by MKDM

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 From:  Metin Seven (METINSEVEN)
4446.190 
If anyone needs photorealism, I can also recommend Luxrender, a photorealistic renderer that offers several different render engines. It's completely free, open source, and it connects to Blender, SketchUp and other 3D editors very well, with dedicated free plug-ins:

http://www.luxrender.net

Regards,

Metin

———————

visualization • illustration • design • 3D (print) models — https://metinseven.com
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 From:  Mik (MIKULAS)
4446.191 In reply to 4446.188 
Hi Stefan,

yes, I am user of Octane as well.
I started new thread regarding rendering in general, so we can try to solve this issue there :-)
May I ask you to send into new thread an example of aliasing artefacts which you mentioned in last post?

Thank you.
Mik
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 From:  Mik (MIKULAS)
4446.192 In reply to 4446.190 
Hi Marco and Metin

I think it will be much appreciated to share your following experiences regarding renders here http://moi3d.com/forum/index.php?webtag=MOI&msg=8728.1

Thanks.

Ciao
Mik
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 From:  amur (STEFAN)
4446.193 In reply to 4446.191 
Hi Mik,

i don't want to post as an example, in the new thread, images from him without asking for permission... ;-)

But if you examine the metallic parts in his dragon mesh, especially picture 3, once downloaded, you will
probably see many areas which have aliasing issues.

http://moi3d.com/forum/index.php?webtag=MOI&msg=8699.1

P.S. o.k. his 3rd image says, once downloaded, draft, but i'm not sure if this is a rendering mode in
Octane or he named it draft, because of the visible ground plane.

Best regards
Stefan

EDITED: 12 Dec 2017 by STEFAN

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 From:  mkdm
4446.194 In reply to 4446.191 
Hi Mik.

@You : "...I started new thread regarding rendering in general..."

Perfect!
Thanks!

- Marco (mkdm)
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 From:  Metin Seven (METINSEVEN)
4446.195 In reply to 4446.192 
Thanks for the pointer Mik, I'll post my renderer babble there as well. :)

Regards,

— Metin

———————

visualization • illustration • animation • 3D (print) design — https://metinseven.com

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 From:  Mik (MIKULAS)
4446.196 In reply to 4446.193 
Hi Stefan,

I've tried to answer here http://moi3d.com/forum/index.php?webtag=MOI&msg=8728.15

Mik
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 From:  Frenchy Pilou (PILOU)
4446.197 
Don't ask Santa Claus for a box of Lego at this end of the year! :)

Create your object in the official Lego Designer http://ldd.lego.com (free)
Export it as ".ldr" format

Launch LeoCAD http://www.leocad.org (free)
Open your ".ldr" object

Save as Waterfront ".OBJ" format

Import it inside Moi3D with _ImportOBJ by Max SMirnov

et voilà :)

PS You can win a Step in create Lego Object directly in Leo Cad! ;)



The same in SketchUp! ;)



Of course, it's the real brick!!!



EDITED: 13 Dec 2017 by PILOU

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 From:  Frenchy Pilou (PILOU)
4446.198 
Forgotten the notice(s) of construction ! https://www.lego.com/fr-fr/service/buildinginstructions?cmp=brand-fr-legocom-kac-oct-16--cpcs-notice%20l%C3%A9go-co-crt-fr-notice
(for English version Click the flag up right corner page) ;)
Can be useful! :)
and some piece in direct downloding http://www.traceparts.com/fr/search/legor?CatalogPath=LEGO

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 From:  mkdm
4446.199 
Hello everyone!

...a little experiment of some new workflows I'm testing : Moi + Affinity Designer + iPad Pro (Affinity Photo + Procreate + Snapseed + Pixelmator)

The starting point ...




Final result!





Ciao!

Marco (mkdm)
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 From:  mkdm
4446.200 In reply to 4446.197 
Cool!!

Thanks Pilou :)

Just included "Lego Designer" into my "funny" alternative pipeline!

- Marco (mkdm)
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 From:  Metin Seven (METINSEVEN)
4446.201 In reply to 4446.199 
I like the model, Marco. Sort of an alien mushroom UFO. :D

Regards,

— Metin

———————

visualization • illustration • animation • 3D (print) design — https://metinseven.com

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 From:  mkdm
4446.202 In reply to 4446.201 
Exactly :)

...and the workflow involving Moi/onShape and iPad Pro is really awesone!

- Marco (mkdm)
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 From:  mkdm
4446.203 In reply to 4446.201 
P.s.

...if only Apple decided to give to its iPad Pro a real MacOS instead of the rather limited iOS this could be a game changer...

- Marco (mkdm)
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 From:  mkdm
4446.204 In reply to 4446.201 
p.s 2

...anyway...I tried also Shapr3D (iOS) and discarded almost immediately!

The free version is very limited and the paid version...well...they're crazy.

OnShape is 10000000 times more powerful!!

Ciao.

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
4446.205 
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Frenchy Pilou (PILOU)
4446.206 
For crazzy textures the free SumoPaint online is some sufficient! https://www.sumopaint.com/home/#app (Flash Player must be installed)
Free SKetchUp Make 2017 : https://www.sketchup.com/fr/download/all#fr
Free Real Time render SimLab Composer Lite : http://www.simlab-soft.com/3d-products/simlab-composer-lite.aspx (maxi 1920 *1080)




Of course Moi--> OBJ --> SimLab + SumoPaint is possible! ;)

EDITED: 18 Dec 2017 by PILOU

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 From:  mkdm
4446.207 In reply to 4446.206 
Very cool!!

Thanks Pilou :)

Ciao!

- Marco (mkdm)
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