Renderers! One of my favorite subjects! :)
In my many years as a 3D geek I've used these renderers, in chronological order:
01: Sculpt 3D (Commodore Amiga).
02: Turbo Silver (Amiga).
03: Imagine (Amiga and MS-DOS).
04: 3ds Max Scanline renderer (Windows).
05: finalRender for 3ds Max (the first Global Illumination renderer I tried, back in 2000 or so).
06: V-Ray for 3ds Max.
07: Maxwell for 3ds Max.
08: Mental Ray for 3ds Max.
09: iRay for 3ds Max.
10: Blender Render (formerly known as Blender Internal)
11: Blender Cycles (this is one of the two renderers I still use).
12: Luxrender (connected to Blender).
13: Pixar's Renderman (connected to Blender).
14: Keyshot (this is the other one of the two renderers I still use).
On a side note: I've left out the NPR renderers I used in the course of time. :)
To my personal experience, Keyshot is the most user-friendly renderer I've used so far, and Maxwell is the most photorealistic renderer I've used so far. But it's not merely realism I like to see, it's eye-pleasing visual dynamics I'm looking for. Each renderer has its own typical qualities. At the moment I like the look of Cycles and Keyshot renderings the most. But I'm always interested in exciting new tools.
Regards,
Metin
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visualization • illustration • design • 3D (print) models —
https://metinseven.com