V3 beta Aug-24-2011 available now
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 From:  bemfarmer
4438.45 In reply to 4438.44 
Update works fine! Thank you
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 From:  Jeff (USD5000000)
4438.46 
Michael,

MOI still doesn't know if the program is open in a visible window.

Regarding UI, I usually use a larger monitor so leaving more of the tools visible at the same time would be nice. Would save some clicking.

Jeff
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 From:  Michael Gibson
4438.47 In reply to 4438.46 
Hi Jeff,

> MOI still doesn't know if the program is open in
> a visible window.

Is this the issue from this previous thread here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=4244.1 ?

That's on my list of things to clean up but I haven't quite gotten to it yet, I'll probably be making a pass through my collected tune up list for the next v3 beta.

- Michael
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 From:  FelixPQ (FELIX)
4438.48 
Hi Michael,

I wonder if it would be possible to see a preview of 3dm files while opening or importing file inside Moi and possibly while browsing with the file explorer or whatever???

Thanks,
Felix
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 From:  SteveMacc (STEVEH)
4438.49 In reply to 4438.41 
The revised pipe script works OK. Many thanks,
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 From:  Michael Gibson
4438.50 In reply to 4438.48 
Hi Felix,

> I wonder if it would be possible to see a preview of 3dm
> files while opening or importing file inside Moi and possibly
> while browsing with the file explorer or whatever???

Yup, that's on the wishlist and should get done eventually.

It's been hard to prioritize it compared with actual modeling functions though - for example would you have rather had the 3DM thumbnail preview instead of having the new Flow command?

- Michael
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 From:  FelixPQ (FELIX)
4438.51 In reply to 4438.50 
Hi Michael,

of course I prefer by far a command like Flow then a thumbnail preview. I just give my suggestions as they come.

Thanks,
Felix
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 From:  Sun
4438.52 
Excuse me if this has already been answered. I did some searching but couldn't find anything. Will there be a 64bit version of MOI V3? I'm running out of memory quite often when trying to mesh big models with V2.
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 From:  Michael Gibson
4438.53 In reply to 4438.52 
Hi Sun, currently I don't have any plans for a 64-bit version of v3. It would take quite a lot of effort to make that happen, it involves not just MoI's core code but also getting 64-bit versions of various support libraries that MoI uses as well so altogether that's a highly time consuming project to undertake.

If you have a pretty complex model your best bet is to select some portions of it and use the File > Export command which only writes out just the selected objects instead of writing everything. Writing things out in a couple of chunks like that instead of all at once should help to avoid running out of memory.

- Michael
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 From:  Paolo (PAOLOLOBBIA)
4438.54 
Hi Michael,

In the numeric input field, the white space between the 1 2 3 button and the 0 , - button is different.
Is this intended ?
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 From:  Michael Gibson
4438.55 In reply to 4438.54 
Hi Paolo,

> In the numeric input field, the white space between the
> 1 2 3 button and the 0 , - button is different.
> Is this intended ?

That's not intended - it's a bug that happens if your locale uses the comma character as the decimal separator, thanks for reporting it!

I've got it fixed up now for the next beta and you can also apply the fix by copying the updated attached files over top of the previous versions in the \ui subfolder underneath MoI's main installation folder.

- Michael

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 From:  Paolo (PAOLOLOBBIA)
4438.56 In reply to 4438.55 
Hi Michael,

Problem fixed

Thanks,
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 From:  DannyT (DANTAS)
4438.57 
Hi Michael,

Is V3 supposed to give error feedback when a command fails, for instance I tried to draw an arc tangent between two curves and received the dummy spit attached, I did realise that one of my curves wasn't planar because of it though, if I interpreted it right that is :S , if this is intentional could we have a simpler error like 'Curves non planar' that would be cool.




Cheers
~Danny~
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 From:  Michael Gibson
4438.58 In reply to 4438.57 
Hi Danny, a script error like that is meant to give debugging information to the person developing the script, it's a bug when you see those in a finished script.

I'll fix that up for the next beta release, thanks for reporting it.

At some point I want to figure out a good place where things could give feedback on error situations like things being not all in the same plane like this case. I have not yet figured out a good place to stick error messages like that though, I kind of need some area of the UI where several lines of text messages can be streamed out.

- Michael
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 From:  Jeff (USD5000000)
4438.59 In reply to 4438.47 
Yep. Wasn't sure if you already got to it.
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 From:  DannyT (DANTAS)
4438.60 
Hi Michael,

Just wondering if it's possible to get a another modifier key combo for selection to do an inverse select?

Cheers
~Danny~
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 From:  Michael Gibson
4438.61 In reply to 4438.60 
Hi Danny,

> Just wondering if it's possible to get a another modifier key
> combo for selection to do an inverse select?

Do you mean for selection using the scene browser, clicking on the selection indicator dot area?

How about Ctrl+A (for select all), and then just do a regular left click on the dot with no modifier key to deselect it, does that produce the result you're looking for?

I guess I could make right-click on the selection dot work like it does on the eye where if the item is already the only thing selected (already isolated) it would select everything.

If it was set up like that then you would do a right-click on it either once (if it was already the isolated selection) or twice (first click isolates it if it wasn't already isolated), and then a left click to deselect it.

- Michael
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 From:  bemfarmer
4438.62 
Michael, could you please recommend an htm editor wysiwyg? (For webkit/MoI3)
It seems like the new htm do not display in Internet explorer window, in Notepad++, or pagebreeze. ?

Also a javascript editor?
Also where to get javascript documentation, re webkit?
Thankyou

I had to copy lineweb scripts manually. (?)

EDITED: 29 Aug 2011 by BEMFARMER

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 From:  Michael Gibson
4438.63 In reply to 4438.62 
Hi bemfarmer,

> Michael, could you please recommend an htm editor wysiwyg?
> (For webkit/MoI3)

You can't really use a standard html editor if you want to use the same stuff that MoI uses itself, because several of the MoI UI controls are built with custom elements that are not in regular html.

Your best bet is just a text editor like notepad++ or notepad2.

You could use a standard html editor though if you wanted to make your own kind of custom UI that didn't use the same controls that the regular MoI UI is made up of, and also other pieces of infrastructure like the templating mechanism.


> It seems like the new htm do not display in Internet explorer
> window, in Notepad++, or pagebreeze. ?

That's normal that they would not display in Internet explorer since IE does not implement the various custom tags that MoI makes available.

But they're just text files so you should be able to open them in Notepad++, are you having some problem just viewing the files as text in Notepad++ ?


> Also a javascript editor?

This is also done best with a text editor same as for the HTML files.


> Also where to get javascript documentation, re webkit?

There's a variety of stuff online, here is a good place to start:
http://www.w3schools.com/


> I had to copy lineweb scripts manually. (?)

Do you mean you used the script copier utility and it did not copy that particular one? The script copier utility is available here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=4438.32

- Michael
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 From:  bemfarmer
4438.64 In reply to 4438.63 
Thank you Michael. I'll keep using Notepad++.
I'm working on another curve script, for fun and learning.
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