ToroidKnots Script
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 From:  bemfarmer
4430.2 In reply to 4430.1 
So if p = 1, the Script reverts to Toroid Helix. (I think.)
(q = numturns)
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 From:  danperk (SBEECH)
4430.3 
Thanks bemfarmer,

I was getting an error on line 30 until I renamed ToroidalKnots.html to ToroidalKnots.htm
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 From:  bemfarmer
4430.4 In reply to 4430.3 
Hmm, Sorry about that. As an amateur programmer, I guess Notepad++ switched the extension to html.
Posted new zip with htm, not html.
In MoI Command folder I see only .htm extensions for this type of file.

Mirror command creates opposite handed (right handed) trefoil!

FYI, after checking wikipedia, the script produces Left Hand Trefoil.

EDITED: 18 Aug 2011 by BEMFARMER

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 From:  danperk (SBEECH)
4430.5 
Easy fix... thanks!
These knots are great for moving U/V textures.
|
|_
...|
...V

EDITED: 23 Apr 2012 by SBEECH

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 From:  BurrMan
4430.6 In reply to 4430.5 
Frenchy oughta go nuts with this one!!!! :o Very cool.
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 From:  bemfarmer
4430.7 In reply to 4430.5 
Wow
How is this moving UV texture done on a Knot?
Thankyou
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 From:  danperk (SBEECH)
4430.8 
Thanks Guys, it's pretty easy to set up if you have animation software that can keyframe your
texture's U/V position. I set this up in trueSpace 7.61 because it renders animation fast (3-4 frames/sec.)

Moi NURBS create great UVs from a sweep with poly export so all you need to do is apply your texture &
keyframe the UVs from 0 to 1 for each rotation.




Modo has a similar setup, U & V offset is keyframed/animated.

Attachments:

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 From:  danperk (SBEECH)
4430.9 
Reworked this animation so it was a little less snake like. ;)



Rope Knot from danperk on Vimeo.
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 From:  Michael Gibson
4430.10 In reply to 4430.9 
Kind of hypnotic!

- Michael
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 From:  Mike K4ICY (MAJIKMIKE)
4430.11 
As the Worm Turns...

Eye catching, yet slightly dizzying.
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 From:  Frenchy Pilou (PILOU)
4430.12 
Cool!
---
Pilou
Is beautiful that please without concept!
My Gallery
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