Are you possibly worried about trying to create the same number of points in your cross shape as in the circle?
Why, though? It's not necessary to make the same number of control points between shapes when lofting or sweeping them.
It can be important to control the same number of segments between the curves to control how segment pieces match together in some cases (see this previous thread: http://moi3d.com/forum/index.php?webtag=MOI&msg=4227.1) - but note that "Number of segments" is not the same thing as "Number of control points".
If you use Edit > Separate on your cross curve, you will see that it breaks apart into 16 smaller segments which can then be selected individually - these are the segmented pieces of the curve. If you do that to the circle you will see there is only 1 segment in the circle.
That difference of 16 sub-segments compared to 1 sub-segment does not depend on how many control points there are in any of those pieces at all.
If you want to break a curve into smaller segments, you would use the Trim command on it to cut it up into pieces, you would not use the Rebuild command for that kind of task. You can use the Rebuild command to fuse segments together though - if for example you had a smooth curve that was made up of 100 little divided segment pieces you could run the Rebuild command on it to make it into just a single segment.
But it seems that you're worried about making an equal number of control points which is a much different thing than an equal number of segments...
- Michael
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