Hi krass, some camera movement for the wheels might be good.
Try some of these:
Rotate 3D viewport one step up:
script: moi.ui.mainWindow.viewpanel.getViewport('3D').rotate( 'up', 4.0 );
Rotate 3D viewport one step down:
script: moi.ui.mainWindow.viewpanel.getViewport('3D').rotate( 'down', 4.0 );
Rotate 3D viewport one step left:
script: moi.ui.mainWindow.viewpanel.getViewport('3D').rotate( 'left', 4.0 );
Rotate 3D viewport one step right:
script: moi.ui.mainWindow.viewpanel.getViewport('3D').rotate( 'right', 4.0 );
Pan active view one step left:
script: var left_right = -1.0, up_down = 0.0, backwards_forwards = 0.0; var vp = moi.ui.getActiveViewport(); if ( vp ) { vp.pan( left_right, up_down, backwards_forwards ); }
Pan active view one step right:
script: var left_right = 1.0, up_down = 0.0, backwards_forwards = 0.0; var vp = moi.ui.getActiveViewport(); if ( vp ) { vp.pan( left_right, up_down, backwards_forwards ); }
Pan active view one step up:
script: var left_right = 0.0, up_down = -1.0, backwards_forwards = 0.0; var vp = moi.ui.getActiveViewport(); if ( vp ) { vp.pan( left_right, up_down, backwards_forwards ); }
Pan active view one step down:
script: var left_right = 0.0, up_down = 1.0, backwards_forwards = 0.0; var vp = moi.ui.getActiveViewport(); if ( vp ) { vp.pan( left_right, up_down, backwards_forwards ); }
Zoom like the mouse scroll wheel forward:
script: var vp = moi.ui.getActiveViewport(); if ( vp ) { vp.wheelZoom( true ); }
Zoom like the mouse scroll wheel backward:
script: var vp = moi.ui.getActiveViewport(); if ( vp ) { vp.wheelZoom( false ); }
- Michael
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