Automatic process
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 From:  Frenchy Pilou (PILOU)
3666.9 In reply to 3666.8 
yes :)

but I was speaking of the eventual new function "connect points from curves" inside Moi ;)
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Pilou
Is beautiful that please without concept!
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 From:  Michael Gibson
3666.10 In reply to 3666.9 
Hi Pilou, try the attached plugin LineWeb.zip .

To install it, unzip and copy the 2 files into the \commands subfolder inside of MoI v2's main installation folder.

Then to launch it you can either type in <tab>lineweb<enter> or go to Options > Shortcut keys and set up a new shortcut key with LineWeb as the command name.

It will take a sequence of curves, if you have more than 2 click on them to select them in the order you want them connected. Then it produces stuff like this:






There is a point count option that you can adjust for how many connection points you want.

To get the kind of thing you were wanting, you would run it twice - first with 2 lines like this:





Then select just the outermost 2 lines that were just created and run it again:



Note that when you run it the second time, there will be some lines created right over top of the very original 2 lines so there will be duplicates there, you may want to delete those original lines after doing the first run through.

Hope this helps!


EDIT: Uploaded new LineWeb.zip, this updated version now has an option to build either lines, polylines, a smooth curve, or point objects.

EDIT2: Uploaded another new LineWeb.zip, this one now has a closed option to make a closed ring of lines or a closed curve.

- Michael

EDITED: 29 Jul 2010 by MICHAEL GIBSON


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 From:  BurrMan
3666.11 In reply to 3666.10 
Hey Rockey....Watch me pull a rabbit out of my hat!!! I like this one. :o
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 From:  Michael Gibson
3666.12 In reply to 3666.10 
Oh, and if you get things connecting reversed like this:



then select just one of those original lines and run the Flip command on it, that should fix it after that.

- Michael
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 From:  Ralf-S
3666.13 
Thank you, Michael.
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 From:  Dan (CORNYSH)
3666.14 In reply to 3666.11 
>Hey Rockey....Watch me pull a rabbit out of my hat!!! I like this one. :o

Yeah, he's good isn't he... :-O
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 From:  Frenchy Pilou (PILOU)
3666.15 
Absolutly fabulous! :)

Sorry but my old monitor 17 inch has explosed with the heat! :(
So I must remanaged all icons and all progs for work on a 15 inchs second hand monitor!
It 's very usefull that the Moi UI can be adapted! (in my case decrease size :)

I will test your new task opus as soon as possible! ;)

EDITED: 12 Jul 2010 by PILOU

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 From:  nycL45
3666.16 In reply to 3666.11 
>Hey Rockey....Watch me pull a rabbit out of my hat!!! I like this one. :o

>How do you think he does it?
>(I don't know)
>What makes him so good?

Leonard

EDITED: 12 Jul 2010 by NYCL45

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 From:  Frenchy Pilou (PILOU)
3666.17 
Speedy test :)
Bravo!
Works like a charm! :)
A cool process can be
LineWeb / Extrude / Shell





EDITED: 12 Jul 2010 by PILOU


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 From:  Michael Gibson
3666.18 In reply to 3666.17 
Hi Pilou, I'm glad that works - cool idea with lines + extrude + shell! :)

Sounds like time for a new monitor?

- Michael
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 From:  Frenchy Pilou (PILOU)
3666.19 In reply to 3666.18 
Yes I have it one but with less resolution
No problem, I make only miniatures :)

You have also funny results if you take in the same time all the sides curve!
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 From:  Frenchy Pilou (PILOU)
3666.20 
it's very easy to make some funny wires without effort :)

---
Pilou
Is beautiful that please without concept!
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 From:  Michael Gibson
3666.21 In reply to 3666.20 
Looks like a spider that has gone crazy from too much heat? :)

- Michael
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 From:  Frenchy Pilou (PILOU)
3666.22 In reply to 3666.20 
Autoreflexivity with the same form at 90°
And then Transform /Circular



Anothing thing: take the same 2 curves after the LineWeb
Make a Loft
Trim all
Select some faces Make some extrude
and you will obtain some volumes :)

EDITED: 12 Jul 2010 by PILOU


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 From:  BurrMan
3666.23 In reply to 3666.22 
I saw some of that stuff and immediately thought of Frenchy!! :o
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 From:  BurrMan
3666.24 In reply to 3666.23 
"""""""""""">How do you think he does it?
>(I don't know)
>What makes him so good?""""""""""""""""

Who's the cat that won't cop out When there's danger all about? MG! Right On!
They say this cat MG is a bad mother SHUT YOUR MOUTH!
He's a complicated man But no one understands him but his woman MG!
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 From:  Frenchy Pilou (PILOU)
3666.25 
Command Flip is very useful ! ;)

---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Sharif (SR13765)
3666.26 In reply to 3666.4 
Hi Michael;

I thought is better to ask the question here rather than creating new discussion. In the attached image file, on the left side I used the LineWeb script to create lines (vertical and Horizontal), the vertical lines are fine. The horizontal lines after I join them are polyline, Is there any way that I could convert these polyline to freeform curve which follows the surface curvature? or is it possible to add the function of "align to surface" in the script?.

On the Right side of image, I tried to use Array along the curve tool to see if I could get the result I was looking. In this method, the horizontal line are fine and they follow the surface curvature but the vertical lines not.

Well at least there is a solution know that to use LineWeb tool for vertical lines and Array tool for Horizontal curve line, unless there are other methods that I am not aware of it. It will be nice if you could do both of them in one command either Array or LineWeb.

Thanks
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 From:  Michael Gibson
3666.27 In reply to 3666.26 
Hi Sharif, well LineWeb itself does not have any knowledge of surfaces at all, it's purely a curve oriented tool that connects lines between curves.

Do you definitely need it to follow the surface exactly, or would it be enough to put a smooth curve through there by interpolating the line ends the same as doing a Draw curve > Freeform > Through points on each of those points?

If that would work, I could modify LineWeb to have an option to make curves instead of only line segments when you have selected more than 2 sections.

To see what this would look like you can use Draw curve > Freeform > Through points and snap on to those polyline endpoints, that's what I did in the attached model to add smooth curves to your previous file, is it what you need?

Then if you need a surface that goes directly along that curve structure maybe you could delete your existing one and make a new one with Network from those curves. When you use Network, watch out for any duplicated curves that might be stacked on top of each other.

- Michael

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 From:  BurrMan
3666.28 In reply to 3666.27 
I would like to have "CurveWeb" tool also. I am using these to make some freeform surfaces. Using just a straight loft or network, without the extra lines works, but there is a different result, and the ability to rebuild the extra curves and manupulate the surface outcome is huge for me. For me, this eliminates an old method of creating a "grid network patch" for use as a surface manipulation method. I can create the patch with more flexability in original intent.
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