Sub-D to NURBS converion by IntegrityWare
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 From:  ed (EDDYF)
3663.5 
Looks like a great solution to merge the respective advantages of Sub-D and NURBS. Perhaps an extra-cost option integrated into MoI someday?

Ed
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 From:  Michael Gibson
3663.6 In reply to 3663.3 
Hi neo,

> interesting indeed Michael...it would be great if they include
> SubDNURBS into SOLIDS++.

That would be cool! Right now it looks like they have it set up as a kind of separate library, I don't know if they plan to include it directly in Solids++ or not.

Definitely a lot of potential for the future there.

- Michael
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 From:  NightCabbage
3663.7 
Yeah, I was looking at that - do you know that the Gem thing is?
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 From:  Michael Gibson
3663.8 In reply to 3663.7 
Hi NightCabbage,

> do you know that the Gem thing is?

I think that's the name they're giving to a set of new libraries that they are developing.

- Michael
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 From:  BurrMan
3663.9 In reply to 3663.8 
I see they have 2 distinct licensing options... A monthly fee and a one time payment! Maybe somebody with a ton of doe will buy Michael an unlimited developers license and we can get this as an Import option!!! :o

Maybe Integrityware will recognize that Michael is "cutting edge" integrating the poly/NURBS world and "Give him a license Gratis", as a Marketing tool for their product!!! ???? :o
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 From:  Marc (TELLIER)
3663.10 
I wonder if this process could also make possible a nurbs to subd meshing...

Marc
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 From:  Michael Gibson
3663.11 In reply to 3663.10 
Hi Marc,

> I wonder if this process could also make possible
> a nurbs to subd meshing...

Likely it won't - that is a really different kind of a thing since that has to deal not just with regular surfaces all by themselves, it also has to deal with trim curves that are marking various holes in the surfaces.

- Michael
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