Drag enhancement
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 From:  Michael Gibson
3629.23 In reply to 3629.22 
Hi PaQ,

> I still like Marc idea, maybe not using the shift key,
> but any way to lock (a la 3dsmax) a selection using
> a key can still be usefull ?

Well, I guess it could be possible to set up something for scripting so that you could then assign what ever shortcut key you wanted to lock the selection, that would then work with a separate individual keypress like pushing space or L or something like that, not a modifier that you would hold down while clicking like Ctrl or Shift.

How does it work in Max for unlocking the selection if you then want to change the selection again, do you push Space a second time?


But right now you can already set up a key for running the "Move" command which will essentially do the same thing....

For example, set up your selection, then push your key to start the Move command - then after that when you pick 2 points with the mouse you will not alter the selection since you will be in the point picking stages of the Move command. Your picks at that point are taken as points and will not do anything to selection. It's pretty much like your selection is locked while you are in the process of doing the move.


- Michael
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 From:  Michael Gibson
3629.24 In reply to 3629.22 
Hi PaQ, something else that might help more for your original case would be a modifier key that caused the mouse to only target faces rather than curves or edges.

It would then be pretty difficult to click on an unselected thing because only the topmost face in the zorder is shown, unlike curves where if you have hidden-lines displayed the hidden curves are still faintly visible and selectable.

Normally curves have priority over faces, which is necessary because since they are thin objects and if they didn't have a kind of priority gravity around them they would be really hard to select. But that also causes them to get in the way more often, that problem of unselected curves being in your way seems to be what is mostly causing the original problem that you put the screenshots up for.

- Michael
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 From:  vodkamartini
3629.25 
Yeah the locking of selections via the spacebar in 3ds max is a simple toggle. As someone who must constantly jump between Max & Maya, it's one the first key assignments I end up changing, lol.

But yeah PaQ, when running a transform command your selection is locked. I think you'll find it's a superior workflow once you adjust to it.
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