Hey guys
Burrman, your results are similar to what I was getting.
Here's what your model looks like when rendered.
And here's what I was trying to do.Following Steve's advice I had to abandon the idea of doing2 sweeps or 2 network plus a blend at the U spot (because MOI currently lacks continuity options in both of these commands) and did 3 blends instead so that continuity is ensured.
You can check my model which I attached.
This brings me to my next request/question for Michael. In case (like in the attached file) the multi blended surface (which now has multiple edges on one end) has to be attached to another surface with a single edge,will it be possible to accomodate that in the V3 version of the blend command ?
I'm sure a multiple edge blend was requested but I'm not sure if a multiple edge to a single edge blend was.
Thanks STEVE and Michael and everybody else with your feedback
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