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 From:  Michael Gibson
3413.7 In reply to 3413.6 
Hi d3,

> (Reason why asked these "stupid" things is that I have
> used MCAD`s since 1997 and lot of things are burned in my
> back of the head.

Well, your question was not at all bad, I'm sorry I gave that impression.

I just wanted to try and clarify a bit about what MoI is oriented towards, and to try and keep expectations a bit in check! :)

Sometimes people expect that MoI should just be a kind of complete drop-in replacement for a high-priced MCAD program, and I can understand that it would be cool to have all the high-priced functions at a low price instead, but I want to make sure that people are realistic about it.


In fact, the direct modeling type functionality that you were mentioning would definitely be quite helpful to have in MoI! I do hope to be able to add it at least for basic situations in the future.


Spaceclaim and MoI can complement each other in many ways, you can do things like quick shape drawing and some freeform surfacing in MoI, and do direct-manipulation editing and better filleting in Spaceclaim. I think that they have enabled 3DM support through the clipboard with Spaceclaim as well, so I believe you can do Copy and Paste between MoI to Spaceclaim with the latest version of Spaceclaim...

- Michael
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 From:  Michael Gibson
3413.8 In reply to 3413.6 
Hi d3,

> Personally I dont like softwares where you have to use too
> much time to create features, too many options and
> menus, "keep it simple"!

This part that you wrote here is definitely in line with MoI's goals though! :)

There are a couple of interesting effects that can happen when things are kept simple and fluid - one is that it becomes easier for someone to learn to use the tool.

But another interesting effect that goes along with fluidity and good workflow is a gain in modeling and drawing speed...

It can also be good for your stress level when it overall feels more like you are having fun when using a tool rather than fighting against it constantly.

- Michael
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