Problem with Types -> Selected objects
All  1-5  6-7

Previous
Next
 From:  Michael Gibson
3392.6 In reply to 3392.4 
Hi Dave, after thinking about it a bit, I think the best choice for this is to remove those "selected" and "unselected" type sub-categories from the Scene Browser by default.

You'll be able to re-enable them by a setting in the moi.ini file and also if that is set I will update the scene browser when selection changes so that you should be able to avoid the workaround.

That way there will be some protection from any potential bad side effect from having the Scene Browser updated with every selection change.

The setting in the moi.ini file will be under:

[Scene Browser]
EnableSelectionSubTypes=n

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Dave Morrill (DMORRILL)
3392.7 In reply to 3392.6 
Michael,

Sounds like a good idea to me! This actually will eliminate the bug, since it should work as expected when it is enabled in the .ini file.

I've also thought about what I was trying to do a bit more and realized that I can get a much faster workflow by binding 'hide selected' and 'unhide all' to keys. But I'm also a big fan of having things work correctly, so your fix should definitely help out. Might even give you one less thing to do in V3. I'm glad my complaint had such a positive effect :-)

- Dave Morrill
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-5  6-7