Another Update.
Changed the leg detail and added more to the legs.
By the way Michael, I love the way Moi is quick. I work on it this model when I am at lunch at my work, usually an hour. I work on a Ultrabook Core i7 (only 2 core/4 thread) with 8 gig, when I find it starting to be a little slow, I copy/paste into a new moi instance, work the part and copied back to the main model. But this work flawlessly.
I know my model need to be optimize, but I need to get each part done to get an option in my rendering where I get the option to choose Cell, that will outline the parts, that is the way the render is making a feel like each part can be seen like that. But I have to optimize, too much objects in the scene.
Just to let you know at the moment the V3 beta, latest work pretty good for me, no problem at the moment. Anyway on the Boolean, cut and chamfer :).
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