> I really don't think moi tools allow any freeform point pushing for the 
> moment. Using the precise transform tool is way to slow, and the 
> selection/drag system is not accurate enough for this kind of job îmho. 
 
Oh, it's there.  If you separate a solid into it's surfaces, clicking the Show Points button will happily show the points.  Which you can click and move just like points on a curve.  It's just that doing so is tedious beyond belief due to the density of the isoparams.  And I agree with you about the selection issue; MoI really needs a nice lasso select tool.  ^_^ 
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