WIP - Short Stirling
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 From:  Frenchy Pilou (PILOU)
2966.6 
Very soft smooth result!

EDITED: 5 Oct 2009 by PILOU

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 From:  Anis
2966.7 In reply to 2966.4 
Hi JPBWE,

Nice to follow your project.
Just one note here :



Maybe you have to modify to get smooth connectivity ;)

thanks !
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 From:  JPBWEB
2966.8 In reply to 2966.7 
Indeed.. The discrepancy was a very slight misalignment of the original two curves on which the cone is based. This meant that I had to start from scratch, which is just as well because the first version was not accurate according to photos I just found. This model of turret was only on the original batch of Stirling bombers, and as such not all that well documented.

I am not sure whether this new version is any more accurate, but at least it is smoother!

EDITED: 5 Oct 2009 by JPBWEB

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 From:  JPBWEB
2966.9 In reply to 2966.8 
Maybe I should add that this turret is only 3.08 mm high.

I pride in pushing MoI (and Flamingo for rendering) to the maximum, but it is unlikely that a very slight curvature glitch could be rendered in the real world even with current leading edge 3d printing equipment. Even for a screen rendering of a completed aircraft, the bump maps alone would probably cover the glitch, even in a close up view.

Nonetheless, this shows that utmost care is required if going for top smoothness, but the tool can do it. I love MoI !
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 From:  DannyT (DANTAS)
2966.10 In reply to 2966.1 
Looks like a good start there Jean-Paul, keep it coming.

Cheers
~Danny~
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 From:  angeliclight
2966.11 
Thanks for posting this - it is very educational.
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