Grid Array with no. y=0, dim. y=0 results 0
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 From:  nycL45
2748.3 In reply to 2748.2 
Hi Michael,

Yep, I believe I understand your explanation; the viewport (Top, Front, Right, etc.) becomes a 2D port with only the X and Y axes. After initial failures, I got it to work. Clicking the corner is the key.

Also, what purpose does the Number Z=1 serve? Why not enter a 0? (Along with corner clicking, Z=1 is surprisingly arcane for the easy to use Moi)

Thanks for the usual excellent help.

Leonard

EDITED: 3 Jul 2009 by NYCL45

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 From:  Michael Gibson
2748.4 In reply to 2748.3 
Hi Leonard, re: Z = 1, that's just the most natural way that things work out...

For example, here is an array with
Number in X = 3
Number in Y = 3
Number in Z = 3



So as you can see, 27 total items (3 * 3 * 3).

Now going down one step and reducing Number in Z = 2 results in this:



So there it has 18 total items (3 * 3 * 2).

So then following along, reducing to Number in Z = 1, results in this:



So that's 9 total items (3 * 3 * 1).


That's why having only a single layer in z (the default when you start up the command) means having Number in Z = 1.

If it instead had Z = 0 as the default, then it would be kind of strange, since intuitively you would think increasing the Z amount by 1 would result in more items in Z. But you can see from the above progression that the result for Number in Z = 1 should be one layer so that all of X, Y, and Z behave the same.

- Michael

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 From:  nycL45
2748.5 In reply to 2748.4 
Um, expectation overrides focus. Duh! In cad, with a 2D object grid array grays out the 3D option and I expected Moi to work similarly. But, *in that cad app*, a 2D object is limited to 2D.

I hope your response came from a file and you did not spend too much time on it. Your hat collection no doubt includes "patient teacher". Kudos!

Thanks,

Leonard

EDITED: 4 Jul 2009 by NYCL45

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 From:  Michael Gibson
2748.6 In reply to 2748.5 
Hi Leonard, yup basically the way MoI works in this case is due to the array command working optionally in 3D for all objects.

Don't worry, that only took me a moment to make those example images, I've gotten very good at snapping those out really quickly! :)

- Michael
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