Hi Petr - thanks for testing the array commands!
> 1) object duplicated on Array curve on closed curve
This is a bug, it's fixed for the next beta, thanks!
> 2) Vertical or radial step with 360 degrees
This one I actually set up this way purposely. Here is the reasoning - forget about vertical and radial step for a moment - just doing a basic 90 degree array, you get this result, which I think is expected:
Notice that there is an item at 0 degrees and at 90 degrees. It behaves this way for all angles, with the exception of 360 degrees, since that would result in a duplicated object. For 360 degrees it changes the spacing so that there won't be a duplicate object at 0 and 360.
So the special case is done here to avoid the duplicated object.
Now, once you add any vertical or radial step, there will no longer be an exactly duplicated object at 0 and 360 degrees, since the one at 360 degrees will be moved by the stepping action. So since there is no duplicated object, the "avoid duplicate" special case for 360 degrees will not be applied in this case, the special case is only applied for 360 degrees with no stepping.
That's what my reasoning was... But I can see how it could be confusing that adding any stepping changes the spacing... Maybe it is better to make 360 degrees always use the same spacing regardless of the spacing like you were expecting. What do you think?
- Michael
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