Hi andras, also one quick thing you might try is to go to Options / View / Meshing parameters and uncheck "Add detail to inflections".
There is a difference between how that behaves in v1 and v2, but it is supposed to be better (not generate as dense of a display mesh) in v2 instead of worse.
You may want to uncheck that though and see if you get a major difference or not.
When it is off in both v1 and v2 that will eliminate one area of potential difference between them.
- Michael
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