exporting to other 3d softs
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 From:  Michael Gibson
240.19 In reply to 240.18 
Cool!

> he said "Still doesn't handle negative face indices, i am working on it"

That's ok for MoI - MoI never writes negative face indices (it is an optional way to structure the OBJ file).

- Michael
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 From:  Michael Gibson
240.20 In reply to 240.18 
But looking at that code, it looks a little bit too basic - it seems to only gather just 3 points per face, so I think it is assuming that there are only triangles in the .obj file... :(

- Michael
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 From:  Frenchy Pilou (PILOU)
240.21 In reply to 240.19 

Loaded and launch it ; all is installed inside the menu Plugin but when you press a filename OBJ nothing appears and seems actived :(
I have tested on litlle object simple cube, octogon or big like the canon
Never seen the progressbar !
It's a pity ! Maybe the next time !
So you must code your own ketchup Obj import I presume for more cool results :)
Seems not too complicated :D
Format obj is a free format or copyright format?

EDITED: 5 Dec 2006 by PILOU

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 From:  Michael Gibson
240.22 In reply to 240.21 
> Format obj is a free format or copyright format?

It's an open, documented format.
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 From:  terrageneric (ERICDAURAT)
240.23 In reply to 240.22 
Hi everybody!
it seems that I started a real discussion issue: I 'am impressed, and your discussions extend to chinese subjects for such a beginer like me :).
Anyway, I will try Blender as go between, waiting for a new release of MoI, with that export function.
Thank you, Michael (and wonder Pilou!), for being so close and reactive, in front of modest users like me.
It's always very agreable to feel involvement, wherever it is!
If anything else, i'll let you know,
in the meanwhile, thank you and take care!!!!!
friendly
Eric
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