| > Is this a direction moi could take further down the line? 
> Or does that sort of flexiblity need to be designed in from 
> the start?
 
I do expect to add more stuff in MoI for editing the history of how you created an object, but that is kind of a different thing than the "direct modeling" mechanism used in SpaceClaim.
 
That direct modeling stuff kind of requires a lot of fairly specialized code for analyzing and categorizing shapes. It's not so much about just planning for it, it is just a lot of work to make stuff like feature recognition function well.
 
> wish they did just a payfor and download cut-down version 
> for general modelling
 
Yeah, as you found they actually have this now with their LTX version.
 
They focus on marketing that version as a companion to Rhino but I doubt that it requires Rhino to actually run, and since MoI uses the same 3DM file format as Rhino I would think it should work with MoI as well.
 
I'd suggest asking the Novedge people to make sure:  info@novedge.com 
Or also post a question in the forums here: http://www.spaceclaiming.com /
 
   - Michael |