Hi Pilou,
> Ok I had expected that exist a special Tangent (G1, G2,....) or Curvature :)
Those options for Blend are for how the Blend surface behaves where it touches the other edges, I mean at these areas here:
If I understand you correctly, you're asking for an option to have the "Blend" surface be G1 at those edges, but have a sharp crease in the middle of the surface instead?
Basically Blend will not do that job - Blend basically assumes that the blended surface itself is a smooth surface object, to make a creased object you will need to use other commands for that.
- Michael
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