Hi Gaston, I see what you mean - produce the skeleton from an existing font.
No unfortunately there isn't anything built in to MoI to help you calculate that, and I probably will not be able to do anything for that anytime soon... It's a rather difficult problem to solve well with an automatic algorithm, fonts are not restricted in any way to have even thickness in them, and the skeleton may have things like many branches within it (like for example with a Y) instead of just one continuous line.
I think that most of the time when someone wants a skeleton font for CNC they will end up using a font that is defined as a skeleton already in its basic definition.
Like if you find some of those "single stroke" fonts, that's how they are set up - those fonts are not filled-area fonts but defined only by stick-like single lines, like the old style fonts for AutoCAD.
If you could find those kinds of fonts they would be set up for what you need already, rather than trying to reverse engineer the skeleton from a "filled area" style font.
- Michael
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