A quick query.
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 From:  Michael Gibson
2078.6 In reply to 2078.3 
Hi Brian - actually STL does not really have the same problems as you can run into with other file formats because it has a really really basic structure. Triangles only, no colors, properties, grouping, render materials, or anything like that, just triangles and that is it.

Because it is so basic there does not tend to be any issues with applications reading it.

Other formats may require an application to do a lot more complex calculations to process the data, like triangulate a complex n-gon, or convert a trimmed NURBS surface into a polygon mesh - the more kinds of complex tasks that are involved that an application needs to do the more chance there is for there to be problems...

But typically because it is so basic STL tends to not be used for transferring data to a rendering program, only for transferring to a rapid prototyping machine for 3D model construction.

- Michael
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 From:  BurrMan
2078.7 In reply to 2078.6 
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 From:  Brian (BWTR)
2078.8 In reply to 2078.6 
Burrman deleted his post!

Nomenclature----aaahhhhh!

On my birth certificate I am "Bryan"!

For 6 weeks my wife and I lived in sin until I rectified the wedding documents!

Ya gotta laugh!

Brian
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 From:  DannyT (DANTAS)
2078.9 In reply to 2078.2 
Hi Adam, you also have meshlab http://meshlab.sourceforge.net/ which is open source software and has a few mesh tweaking tools, as well as analysis tools like measurment, it's worth a look, if your not too lazy ;)

Cheers
~Danny~
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 From:  steve (STEEVE)
2078.10 In reply to 2078.9 
Mesh lab is a great piece of software for meshes
And it runs on Linux too (if you can compile it)
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