Modeling Help for this....
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 From:  PaQ
2042.9 In reply to 2042.8 
>> If I copy move the curve + the the line then trim outside the object all is fine :)
I believe there are several things selected when you click for select the curve!
And then the trim seems fail :)

Sure triming the extacted curve works, the problem is that I need/want to trim the surface edge ...
And it's not like the trim failed, but it will add automatically a segment that I don't really need.
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 From:  Brian (BWTR)
2042.10 In reply to 2042.9 
Just having a quick bit of fun. (Could not sleep!)
No problems doing it at all

Brian

EDITED: 30 Dec 2008 by BWTR

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 From:  slayer
2042.11 
Thanks for all the replies. I was able to achieve a basic shape from the method that Lyes showed. However, I am curious how to get the results with blend that Lyes is showing....
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 From:  Brian (BWTR)
2042.12 In reply to 2042.11 
Quite mad!

Brian

EDITED: 30 Dec 2008 by BWTR

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 From:  Paolo (PAOLOLOBBIA)
2042.13 In reply to 2042.6 
Hi PaQ,

>> I finish with an extra segment ?

I have tried it to to trim A by B and
like you explained and,
it gave me the same problem

So it must be a 'bug'
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 From:  Michael Gibson
2042.14 In reply to 2042.6 
Hi PaQ,

> Is it 'normal' that when I try to trim A by B

Currently it is - every closed curve, including trim curves has a "seam" point where the start of the curve touches the end of the curve.

It is not unusual for chunks of the NURBS library code to treat a closed curve or edge the same as an open one when it gets diced into pieces. That usually means that there will be a couple of extra small segments created, one from the "start" of the closed curve to the first cutting point, and then another one from the last cutting point to the "end" of the closed curve.

I've tried to clean this up in several places already, like when you trim a circle curve you don't get an extra point at the seam because of some extra work that I did to fix that case up.

I do expect to be able to improve the surface edge case as well, that is actually bumped up pretty high on the todo list. It can also help fillets to avoid diced up edges as well.

- Michael
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 From:  Denis (DENISJAGUAR)
2042.15 In reply to 2042.14 
Nice work guys, very cool design.
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| Adobe Photoshop CS | Corel CorelDraw Grahics Suite X3 | Daz 3D Bryce 5.5, Carrara 6 Pro, Hexagon 2.5 | Maxon Cinema 4D R8.2 | Moi 3D |

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 From:  WillBellJr
2042.16 In reply to 2042.15 
LOL, Brian, you're going all Captain Nemo on us! :-D

-Will
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 From:  lyes (BLYESS)
2042.17 
hi slayer use blend G1 2.5 , here is my resulte and is not finish yet


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 From:  lyes (BLYESS)
2042.18 
here is video how to blend audio on

http://www.screencast.com/t/x2q2eOMPEHN

EDITED: 6 Oct 2008 by MICHAEL GIBSON

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 From:  Denis (DENISJAGUAR)
2042.19 In reply to 2042.17 
Hi Lyes,

Oh that is so nice, very nice.

Can't wait to see the finish one.
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| Adobe Photoshop CS | Corel CorelDraw Grahics Suite X3 | Daz 3D Bryce 5.5, Carrara 6 Pro, Hexagon 2.5 | Maxon Cinema 4D R8.2 | Moi 3D |

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 From:  Frenchy Pilou (PILOU)
2042.20 
Cool teasing! :)
---
Pilou
Is beautiful that please without concept!
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 From:  Michael Gibson
2042.21 In reply to 2042.18 
Hi lyes, I've tuned up the forum so that pasting in the "share" HTML into a message will let you embed a flash video into a forum message properly now.

Before it was screening out some of the stuff that was needed.

- Michael
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 From:  BurrMan
2042.22 In reply to 2042.21 
Michael,
Where's the share function for embedding?
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 From:  lyes (BLYESS)
2042.23 In reply to 2042.21 
thanks Michael
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 From:  PaQ
2042.24 In reply to 2042.23 
@lyes, thanks for the soundtrack :o)

@Michael, thanks for your reply and explanation about this extra segment :) (everything that will enhance fillet production is good to have, cant stop to put them everywhere)

Btw, I don't know if you have seen the video, but there is a little bug with the bugle slide bar in the blending tool. Sometimes MoI don't
really respond after quick change with the slide bar, and you have to enter the value by hand to force the blending to be updated. It often appends here when you slide from 2.5 to 0.25 and then back to 2.5. (not easy to isolate).

EDITED: 6 Oct 2008 by PAQ

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 From:  Michael Gibson
2042.25 In reply to 2042.22 
Hi Burr,

> Where's the share function for embedding?

You just paste in the HTML code for it.

Usually those things that make flash videos will have a piece of HTML code under a section labeled something like "share" or "embed". You copy that code and paste it directly into a message body here and then the flash video will show up inside the message.

Here's an example from screencast.com of the right spot to get the code:



That's just another option to have the flash video player show up directly inside of a message body instead of having a link to another page.

- Michael
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 From:  BurrMan
2042.26 In reply to 2042.25 
Sorry, I was looking in MoI forum :o! I got it.
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 From:  Michael Gibson
2042.27 In reply to 2042.24 
Hi PaQ,

> Btw, I don't know if you have seen the video, but there is a
> little bug with the bugle slide bar in the blending tool.
> Sometimes MoI don't really respond after quick change
> with the slide bar, and you have to enter the value by hand
> to force the blending to be updated. It often appends here
> when you slide from 2.5 to 0.25 and then back to 2.5.
> (not easy to isolate).

I had seen that happen before too (also with offset command doing curve offsets), but I'm pretty sure that bug was squished with the last beta.

It was a timing issue and could happen when a cancelable type action finished quickly and finished just after you changed a UI setting. Since it would only occur if things were timed in a certain way it was kind of a bit hard to reproduce with only a couple of repeatable simple steps.

I was able to reproduce it much more easily with a single action when I was working on the new wireframe text feedback when dynamically typing letters, and that gave me a reliable enough test case to figure out what was going wrong and get it fixed up.

Doing some additional tests right now, with a set of planes set up like this:



With v1 I can reproduce the problem in blend by scrolling the slider back and forth rapidly and stopping at one end, you can get it so that the result is kind of out of sync with the slider after messing with it like that.

Testing the same thing with the Sep-21 v2 beta, I can't reproduce the problem at all after messing around for a long time with it.

Do you see the same thing over there, I mean with a particular set of objects you can make it happen with v1 pretty easily with rapid motions, but it won't happen at all with v2 Sep-21 version on the same objects?

- Michael
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 From:  Michael Gibson
2042.28 In reply to 2042.26 
Hi Burr,

> Sorry, I was looking in MoI forum :o! I got it.

No problem!

Yeah the new feature on the forum side is just that it does not strip out some of the parameters in there that were needed to make the flash player work.

It isn't anything like a new button on the forum UI.

- Michael
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