Modeling Help for this....
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 From:  Michael Gibson
2042.37 In reply to 2042.34 
Hi lyes, those movies are really great!

Very cool and creative use of the toolset, using blend bulge to form that ridge style surface! Really your video shows a great command and familiarity with the toolset.

I saw a couple of things in there that I will probably be able to smooth out pretty soon, like it recently discussed elsewhere trying to avoid breaking edges into an extra piece on the seams of cutting objects, also I've been thinking of doing a better job of the default extrude direction on non-planar curves, instead of just going in Z I'll do a best-fit plane to the curve and use the world axis direction that is closest to that direction instead of just Z, that would remove one step there.

I like seeing videos of a session like this, it gives me some ideas and sometimes just reminds me of some stuff that I've been meaning to do to clean some more stuff up to make it a bit easier yet...

Thanks!

- Michael
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 From:  Brian (BWTR)
2042.38 In reply to 2042.37 
Iyes
Have completed my learning from the great vid tutes---one big step for Brian!
It also brought home the importance of getting the construction line turned out of the way--surprised at how annoying it can be!

Blend is a great fun tool. Thanks.

Brian
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 From:  TwinSnakes
2042.39 
Okay, how did he get those 'extra' buttons at the bottom "Full Screen, Hidden Line, etc"?
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 From:  Michael Gibson
2042.40 In reply to 2042.39 
Hi TwinSnakes,

> Okay, how did he get those 'extra' buttons at the bottom
> "Full Screen, Hidden Line, etc"?

All the UI for MoI is defined by .htm files that are underneath the \ui and \commands subfolders under MoI's main installation folder.

You can edit those files to add, remove, or re-arrange buttons if you want.

That particular panel of things at the bottom of a viewport is controlled by the ViewControls.htm file. Maybe lyes will share his custom version here...


Also check out some of these previous posts for some more info on editing the UI:
http://moi3d.com/forum/index.php?webtag=MOI&msg=844.1
http://moi3d.com/forum/index.php?webtag=MOI&msg=1173.1

- Michael
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 From:  lyes (BLYESS)
2042.41 
hi here is the link to the UI

http://moi3d.com/forum/index.php?webtag=MOI&msg=1521.1

and if you want to add icons in the viewport only, like in this picture ,
I added 5 icons : wire,shade,togel-light,fullscreen,reverse-selection you can add or remove icons to suite you
backup: rename ui , commands folders if you want to go back to the original one
unzip and overwrite in moi directory

EDITED: 10 Oct 2008 by BLYESS

Attachments:

Image Attachments:
Size: 31.2 KB, Downloaded: 49 times, Dimensions: 737x193px
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 From:  lyes (BLYESS)
2042.42 
HI BRIAN here is your birthday gift helmet part1 my be this will help a bit !!!!! or you want bottel of wine ?

HELMET-PART-1

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 From:  Frenchy Pilou (PILOU)
2042.43 
Perfect!
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Brian (BWTR)
2042.44 In reply to 2042.43 
Iyes
Brilliant. Helps so much with understanding.
The lesson (s) will last a lot longer than the effects of a bottle of wine!

Brian
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 From:  BurrMan
2042.45 In reply to 2042.44 
I'm going to go drown what a sorry modeler I am in a bottle of wine now!
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 From:  Brian (BWTR)
2042.46 In reply to 2042.45 
With the exchange rate right now, Aussie wines AND--especially-- South Aussie COOPERS STOUT will be at least a third cheaper for you to buy!

DRINK UP!

Brian
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 From:  DannyT (DANTAS)
2042.47 In reply to 2042.42 
Nice technique there lyes, thanks for sharing.


---------
~Danny~
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 From:  Brian (BWTR)
2042.48 In reply to 2042.47 
MoI'ne!

Brian

ps---The Blend (ear level) behind the head was a 6 setting--I just had to see what happened!

EDITED: 30 Dec 2008 by BWTR

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 From:  Brian (BWTR)
2042.49 In reply to 2042.48 
ENOUGH?

Think it's well past my bedtime!

Brian

EDITED: 30 Dec 2008 by BWTR

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 From:  Brian (BWTR)
2042.50 In reply to 2042.49 
I really do think this is Enough/Enough!

Great learning.

Brian

EDITED: 30 Dec 2008 by BWTR

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 From:  eric (ERICCLOUGH)
2042.51 In reply to 2042.50 
yep!
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 From:  Brian (BWTR)
2042.52 In reply to 2042.51 
Helmet Statistics.

1. Saved from MoI as an .obj file (n-gons) level 6---38,848 polygons--6.65MB.

2. Setting up and applying textures to the model (172 separate .obj pieces) in Carrara 6 Pro took slightly less than 2hours.
(Actual work time probably closer to only 1 hour!)

3. Render time, in Carrara 6 Pro, for the 640 by 480 file size, of the 5 duplicates of the original Helmet file, which all included the Hair(fur) rendering need, was 2minutes20s.

Brian
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 From:  Frenchy Pilou (PILOU)
2042.53 
Chinaware' porcelain! :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  MrBraun (LORENZO)
2042.54 
I can't see the video! :(

___________________________________
MrBraun - Moderator www.C4dHotline.it
Cinema4D R10 and MOI of course!

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