Hi Peter, by the way a quick method for you to get your object across now is to switch the units in MoI to Meters but while keeping your object fixed in its numeric size.
To do this, go to Options / General , then hit the "Unit options" button, and uncheck "Scale on unit system change".
Then you can close that sub-dialog and on the main Options / General dialog, switch Unit system: to "Meters".
That seems to fix up all the little pieces, leaving just the mirror holder being reversed.
Taking a closer look at the mirror holder - the problem there is that it is not a fully closed solid, there is a problem right at the top center part of it:
Zooming way in (with Zoom area is easiest) you can see there is a little tiny hole there:
It looks like your original revolve profile did not quite align all the way to the revolve axis, leaving a small hole after the revolve.
That makes that object an open surface instead of a closed solid and the direction on an open surface is not fixed to any one particular direction.
I do want to add in some tools for flipping open surfaces, but if you redo that piece to be a fully closed solid it should also solve that direction problem as well.
- Michael
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