Nexus architecture
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 From:  Brian (BWTR)
1947.25 In reply to 1947.24 
Carrarra seems to be importing 3DM and Iges file as simple nurbs---certainly from the shading point of view anyway.

If they are not being imported as nurbs in Carrara can someone explain what is happening please.

Brian
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 From:  jbshorty
1947.26 In reply to 1947.25 
Carrara is creating meshes from those nurbs surfaces as it imports them. It may be misleading, as Carrara will leave the name as something like "NURBS object" but it's only a mesh...
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 From:  YANNADA
1947.27 In reply to 1947.26 
And yes, I also wish that more engines could support NURBS directly. Even better if they can render NURBS directly without a render mesh. AIR (for Rhino) supports this and it's really so cool. But AIR is a RIB renderer, not sure how modo could support that feature. Unless of course Pixar wants to share that tech with Luxology... :)

jonah

NURBS support has already been requested several times to Luxology, but I don't expect to ever see it happen. Would be more likely to come from 3rd party once modo has an SDK. And in that regard, NPower can not do anything until then...

jonah


With Rhino as partner and Pixar sharing tech with Luxology we may see our dream come true...

JONAH Many thanks very valuable info above. Also Brad Peebler at the Luxology Siggraph 2008 Presentation mentioning a technology transfer wirh Pixar in regards to rendering....that may not mean (Nurbs) but the doors are open. Lets see Lets PUSH...
http://www.luxology.com/training/video.aspx?id=214
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