I have to repeat this, it is very important to me....
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 From:  rayman
1659.14 In reply to 1659.7 
Michael !
Its not the library aspect of the componants that
I love its the way you can tell that component to snap
into place that is so cool !!!!!!!
Like you can build a window and move it into a building
you then save as a component how that should snap onto the surface
next time .
It works with arrays too !
You build a model up fast that way too .
A building is set up in a matter of minutes where you need a few hours in others !
Peter
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 From:  Michael Gibson
1659.15 In reply to 1659.13 
Hi JTB,

> I would like to be able to do many things even if
> I don't need them every day....

Sure, I can understand that, and I will be trying to make that happen.

It is just that the #1 priority for me are the simple things that you do need to use more every day. That's why having a full set of "updating" kind of tools was not the highest priority for version 1.0 .

Like for example right now the priority has been on making tools that make it as easy as possible to do the initial drawing, rather than focusing primarily on later updating.

These other programs that are focused on updates have the reverse priority - they make you go through more steps in the initial drawing which becomes less convenient but then later updating is easier.


I want to keep the general focus on doing the initial drawing easily, but I do have some ideas that should make later updating work better than it does now.

- Michael
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 From:  Michael Gibson
1659.16 In reply to 1659.14 
Hi Peter,

> Its not the library aspect of the componants that
> I love its the way you can tell that component to snap
> into place that is so cool !!!!!!!

That part is definitely cool!

But please keep in mind that it is something very focused on architectural modeling.

SketchUp is a tool that is dedicated for use in architectural modeling.

MoI is a more general purpose tool not so specialized for one particular area so much like SketchUp. This has weaknesses but also different strengths as well, like for instance it is easier to do curved forms in MoI.


That's not to say that it would not be cool to have that type of component snapping in place in MoI as well, it is just probably going to be a while before that happens. In the meantime, if you need to do buildings with a bunch of windows in them, that is really easier to do in an architecture-specific type program, it is just a better tool for that kind of a job than MoI. In a certain sense, that actually makes it a kind of lower priority for me to add that stuff into MoI, after all if there is another tool out there that is better for a particular job I just really expect that you should use that tool instead of MoI.

- Michael
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 From:  rayman
1659.17 In reply to 1659.16 
Michael !
In general I´m with you with what you say .... but this time I´m not !!!!
Its not something that is worthwhile only for architectural porposes !
If you make a mechanical object and make a rivet a component you could easily place those on
a surface using this feature !
I see it as part of an updated array tool too !
I understand that its not No 1 priority but its not ONLy usefull for architecture !
It would be a "COOL" feature for the future even for mechanicals !
Peter
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 From:  Michael Gibson
1659.18 In reply to 1659.17 
Hi Peter, yeah you're right and in fact I guess that mechanical solid modelers like SolidWorks and Pro/E often have a pretty similar kind of "feature library" type thing as well.

But again if you have the need to create such repeated fasteners quite a lot, then again I would suggest using one of those modelers that is focused very much on mechanical part design like SolidWorks, they will do a better job of that type thing in a similar sense to what I was describing for an architecture-oriented modeler being easier to use for architecture.

- Michael
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 From:  JTB
1659.19 In reply to 1659.15 
I'm sure that what you have in mind will work OK, I just wanted to share my small experience...!
***Modeling Of Ideas***
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