I agree, unless you're having problems with OBJs exported from MOI, you should just stick with MOI OBJ exports.
What's the advantage or your reasoning for working with 3DM imports? Unless this is just a test to see how Carrara behaves working with .3DMs?
The only reason I've ever attempted to load 3DM (in XSI I believe), was to try and keep the model in the NURBS domain - if it's going to be converted into polygons anyway, you're then stuck as Michael said with the quality of the target app's importer.
Frankly I'd rather export from MOI and point any problems to Michael (who has a way better history of fixing his code) than now depending on DAZ to fix any issues with their mesher / code...
-Will
|