Nurbs Patch Modelling
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 From:  Michael Gibson
1596.54 In reply to 1596.53 
Hi Pilou,

> Where is the T-Spline converter?

It's at http://www.tsplines.com/ - it's a plugin for either Rhino or Maya.

- Michael
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 From:  Frenchy Pilou (PILOU)
1596.55 In reply to 1596.54 
Ok I see :)
Is this sort of tools who is use in Rhino (as hidden tool) for the bender or deformations functions?
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 From:  Michael Gibson
1596.56 In reply to 1596.55 
Hi Pilou,

> Is this sort of tools who is use in Rhino (as hidden tool) for the
> bender or deformations functions?

It adds a different kind of object to Rhino - a "T-Spline" object which behaves sort of like a cross between subdivision surfaces and NURBS.

It lets you do some work more in the style of a polygon modeling program, but also get the final output in NURBS form.

- Michael
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 From:  jbshorty
1596.57 In reply to 1596.56 
yes. a kind of polysurface "with benefits" ;)

jonah
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 From:  PaQ
1596.58 In reply to 1596.53 
@Pilou

Nice topmodels !
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