In MoI scripting, is there a supported way to programmatically move an existing object into an existing Scene Browser group;
same behavior as manually dragging/moving an object into a parent group in the Scene Browser)?
I can read ownerGroup, and group.objects.addObject(obj) exists, but neither seems to update
the Scene Browser hierarchy/database registration.
Goal:
rectangle/perimeter object acts as a container
script finds objects inside perimeter
script inserts those objects into the rectangle’s existing parent
Scene Browser group while preserving object names
What is the correct/supported approach?

Intended result:

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